
For this week's Ranked!, we decided to take a look at our favorite games where you didn't need batteries, a computer, or a television (although many have made the electronic jump since) to have a good time.
15. Mousetrap
Before there were OK Go videos, there was Mousetrap. Like an intricately choreographed domino arrangement, players carefully assemble the Rube Goldberg machine in hopes that they can maneuver an opponent under the mouse cage. How was it assembled? I can't remember. How did you get your opponent under the cage? Couldn't tell you. Why? Because the whole marvelous point of the game was the machine, a spectacularly fun contraption with boots kicking over barrels, which deposit marbles onto ramps, which eventually trigger a diver to jump off a see-saw into a tub (if you were lucky... it wasn't the most foolproof machine) which would shake the cage off a pole (or halfway down the pole... again, not the most foolproof machine). Hours could be spent analyzing, constructing, and deconstructing the device without a thought to the game itself, which for my parents meant it was a game I could play alone. And THAT, as all parents know, is worth its weight in gold.--CroutonBoy14. Cranium
You know what makes Cranium a great game? It combines elements from other games, namely Pictionary, Trivial Pursuit, and Scrabble. So basically, it's got something for everyone. This is a game that's fun for both creative and non-creative people. Are you a geek who's all about trivia? You're in luck, but there's a good chance you might have to mold something out of clay later.Plus, I always loved the odd little mascots on the game's box.--Chris
13. Sorry!
In the years following my college graduation, my buddies and I hung out and played a lot of Sorry! Why would a bunch of young adults with the world at their fingers spend so much time on a board game designed for kids, you might ask? It's because Sorry! is a deceptively simple game that brought out our competitive spirit. For the uninitiated, the goal is to get your four pieces around the board to your safe zone before your opponents. Sorry! is more than just a game of chance. There's a bit of strategy as well as a social aspect. Players can sometimes send an opponent's piece back to the start. So it pays not to make enemies around the board. I've played a lot of Sorry! in my days and have recently introduced it to my kids. It's one of those games that has stood the test of time and literally proven to be fun for all ages.--Daddy Geek Boy12. Life
One of the things that I always liked about the game of Life is that it has a finite end, unlike Monopoly, which you can play for days. It's a fun but simple premise: spin a wheel, move your car, get to the end. There's some light decision making, but nothing too taxing. Some of the outcomes are kind of funny. It's a good game to play with your family as it encompasses all kinds of age ranges. And it translated well to a game on my iPhone, which I really dig.--Archphoenix11. Scrabble
Every game on our top 15 list is a game that I've played, some more than others. I've been playing all of them since I was a kid. Some fell by the wayside along the way (I was probably six the last time I played Mousetrap). Most of them have a lot of staying power, though--but no game more than Scrabble. I've always loved the game and, thanks to Facebook and Electronic Arts, it's the one game I play every single day. In fact, I usually have at least three games going at any given time. For someone who ostensibly writes for a living, I'm not very good at it--I lose about twice as often as I win. I guess I've never really gotten good at the strategy of the game. But that doesn't stop me from playing. It's a great game and it's the perfect board game for online play.Which reminds me... I haven't played my turns today.--Dave

It took years to stamp out the unspeakable evil of the holiday must-haves from the past: Teddy Ruxpin, Chatty Cathy, and of course, Furby 1.0. But this season we have seen the reemergence of the last of these three horrors, the one-time champion of toy store marathon hunting season: the
As a parent, I'm more guilty than most of forcing the toys and activities of my childhood onto my daughter. As a daughter, she has shown a remarkable degree of resistance. She has grown up in a different world than I did, surrounded by electronic stimulation I only dreamt of, and since she's only six she has no appreciation of the retro-coolness of Slinkies or Operation. To complicate matters, she has embraced the aspects of girliness a marketer could hope for: princesses, makeup, cute fuzzy animals, blah blah blah. And I'm not exactly the person I was when I was that age either; my patience for the games and toys she likes to play with is tested daily by my own roaming attention.
Item: Strawberry Shortcake Berry Cafe
Item: Hungry Hungry Hippos
Item: Wham! Upcycled Notebook
Item: New Playskool Alphie
Item: Trapper Keeper
Item: Lisa Frank sticker book
Item: Fischer-Price Record Player
Item: Stay Puft Gourmet Caffeinated Marshmallows
Item: Monchhichi
Item: Rubik's Revolution
Item: Topps Garbage Pail Kids Flashback Stickers
Item: 80's Candy Decade Box
Item: Creepy Crawlers Bugmaker
Item: Bonnie Bell Lip Smackers Coca Cola Stocking


Since I'm sitting here trying to wade through the vast wasteland of discarded stuffed animals tossed carelessly away by my uncaring children, I thought I would mention a fuzzy friend long since forgotten:



